Con su apariencia inocente, y buscando trabajos donde pasar desapercibidos como ayudas de cámara, criados, cocineros, mozos de cuadra, y otras profesiones similares, poco a poco se han ido infiltrando en todos los castillos y palacios importantes de los Reinos.
Usan en su discurso que sus ideales son liberar a los medianos del yugo de las razas que los tratan despectivamente, y para ello, se aprovechan del mismo desprecio que les tienen.
Sabotajes, asesinatos sin resolver, papeles cambiados o desaparecidos, su fuerza es bastante importante, y muy invisible. Siempre que capturan a uno se hace el tonto y dice que no sabía lo que hacía, que un poderoso mago, o un acaudalado señor, se aprovechó de él. La mayoría de las veces, los creen.
Entrenados en su infancia por los Señores de la Justicia, son expertos luchadores con dagas, venenos y hechizos simples.
El motto de los Medianos Oscuros es muy simple: Si no es un Mediano, hazlo sufrir.
Datos para Microlite 20
Raza: Mediano. +2 a Destreza.
Clase: Mediano Oscuro.
No pueden usar armadura. Tienen un bono de +3 a subterfugio. Tienen +2 a la CA.
Hechizos
Name | Level | Description | Duration |
Dancing Lights | 0 | Creates torches or other lights. | 1 minute (D) |
Daze | 0 | Humanoid creature of 4 HD or less loses next action. | 1 round |
Detect Poison | 0 | Detects poison in one creature or small object. | Instantaneous |
Ghost Sound | 0 | Figment sounds. | 1 round/level (D) |
Mage Hand | 0 | 5-pound telekinesis. | Concentration |
Message | 0 | Whispered conversation at distance. | 10 min./level |
Color Spray | 1 | Knocks unconscious, blinds, and/or stuns weak creatures. | Instantaneous; see text |
Comprehend Languages | 1 | You understand all spoken and written languages. | 10 min./level |
Detect Secret Doors | 1 | Reveals hidden doors within 60 ft. | Concentration, up to 1 min./level (D) |
Disguise Self | 1 | Changes your appearance. | 10 min./level (D) |
Feather Fall | 1 | Objects or creatures fall slowly. | Until landing or 1 round/level |
Obscuring Mist | 1 | Fog surrounds you. | 1 min./level |
Alter Self | 2 | Assume form of a similar creature. | 10 min./level (D) |
Cat’s Grace | 2 | Subject gains +4 to Dex for 1 min./level. | 1 min./level |
Darkness | 2 | 20-ft. radius of supernatural shadow. | 10 min./level (D) |
Fog Cloud | 2 | Fog obscures vision. | 10 min./level |
Invisibility | 2 | Subject is invisible for 1 min./level or until it attacks. | 1 min./level (D) |
Mirror Image | 2 | Creates decoy duplicates of you (1d4 +1 per three levels, max 8). | 1 min./level (D) |
Haste | 3 | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. | 1 round/level |
Hold Person | 3 | Paralyzes one humanoid for 1 round/level. | 1 round/level (D); see text |
Invisibility Sphere | 3 | Makes everyone within 10 ft. invisible. | 1 min./level (D) |
Secret Page | 3 | Changes one page to hide its real content. | Permanent |
Shrink Item | 3 | Object shrinks to one-sixteenth size. | One day/level; see text |
Tongues | 3 | Speak any language. | 10 min./level |
Contagion | 4 | Infects subject with chosen disease. | Instantaneous |
Dimension Door | 4 | Teleports you short distance. | Instantaneous |
Fire Trap | 4 | Opened object deals 1d4 damage +1/level. | Permanent until discharged (D) |
Illusory Wall | 4 | Wall, floor, or ceiling looks real, but anything can pass through. | Permanent |
Invisibility, Greater | 4 | As invisibility, but subject can attack and stay invisible. | 1 round/level (D) |
Polymorph | 4 | Gives one willing subject a new form. | 1 min./level (D) |
Baleful Polymorph | 5 | Transforms subject into harmless animal. | Permanent |
Dominate Person | 5 | Controls humanoid telepathically. | One day/level |
Nightmare | 5 | Sends vision dealing 1d10 damage, fatigue. | Instantaneous |
Passwall | 5 | Creates passage through wood or stone wall. | 1 hour/level (D) |
Secret Chest | 5 | Hides expensive chest on Ethereal Plane; you retrieve it at will. | Sixty days or until discharged |
Seeming | 5 | Changes appearance of one person per two levels. | 12 hours (D) |
Eyebite | 6 | Target becomes panicked, sickened, and comatose. | 1 round per three levels; see text |
Mislead | 6 | Turns you invisible and creates illusory double. | 1 round/level (D) and concentration + 3 rounds; see text |
Permanent Image | 6 | Includes sight, sound, and smell. | Permanent (D) |
Shadow Walk | 6 | Step into shadow to travel rapidly. | 1 hour/level (D) |
Veil | 6 | Changes appearance of group of creatures. | Concentration + 1 hour/level (D) |
Finger of Death | 7 | Kills one subject. | Instantaneous |
Insanity | 7 | Subject suffers continuous confusion. | Instantaneous |
Invisibility, Mass | 7 | As invisibility, but affects all in range. | 1 min./level (D) |
Phase Door | 7 | Creates an invisible passage through wood or stone. | One usage per two levels |
Statue | 7 | Subject can become a statue at will. | 1 hour/level (D) |
Teleport, Greater | 7 | As teleport, but no range limit and no off-target arrival. | Instantaneous |
Clone | 8 | Duplicate awakens when original dies. | Instantaneous |
Polymorph Any Object | 8 | Changes any subject into anything else. | See text |
Power Word Stun | 8 | Stuns creature with 150 hp or less. | See text |
Temporal Stasis | 8 | Puts subject into suspended animation. | Permanent |
Trap the Soul | 8 | Imprisons subject within gem. | Permanent; see text |
Foresight | 9 | ‘Sixth sense’ warns of impending danger. | 10 min./level |
Power Word Kill | 9 | Kills one creature with 100 hp or less. | Instantaneous |
Shapechange | 9 | Transforms you into any creature, and change forms once per round. | 10 min./level (D) |
Teleportation Circle | 9 | Circle teleports any creature inside to designated spot. | 10 min./level (D) |
Time Stop | 9 | You act freely for 1d4+1 rounds. | 1d4+1 rounds (apparent time); see text |
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